Siri should not be the deciding feature to upgrade to iPhone 4S

The iPhone 4S has been out three months now (has it only been that long?) and I’m still seeing and hearing questions from individuals whether they should upgrade to the iPhone 4S from an older version of the iPhone.  Or even from Android.  A lot of questions I see are regarding whether Siri represents enough of a feature update that would coax individuals to upgrade their current phone to the iPhone 4S.  Siri is one of the features that I was most interested in, and which caused me to jump ship from Android (HTC EVO).  But now that I’ve had ample opportunity to use Siri I’d have to say that if it’s the single feature you’re focusing on, you probably won’t be completely happy with it.

Believe it or not, Siri is still a beta technology.  And even though my personal experience with Siri has been fairly happy, the commercials where Siri are demonstrated are a tad misleading.  Siri is a fun technology and can be a wonderful help, but it clearly hasn’t grown into its full potential as of yet and its unknown when it might do so.  That being said, the iPhone 4s, along with iOS 5.x, offer an incredibly polished experience.  One that I’m completely happy I’ve now gotten to experience myself.  In my view, if you currently own an iPhone 4 it probably isn’t worthwhile to upgrade to the 4S.  Both iPhone 4 and iPhone 4S are 3G phones, unless you’re an AT&T customer.  The AT&T iPhone 4S is capable of generally higher speeds over AT&T’s HSPA+ network, so even officially an 3G phone, you come the closest to the 4G experience with AT&T.

Outside of that, the iPhone 4 and iPhone 4S experience are similar.  There were not a tremendous number of feature additions between the two models.  But if you have an older iPhone, or if you’re not an iPhone owner at all it might be worthwhile to upgrade.  At the end of the day individuals will have to look closely at the hardware and the operating system and make a decision which best suits their needs and desires.  Don’t focus on any one feature, but look at the handset and the user experience as a whole.   In my case the terrible power management issues I was experiencing on my HTC EVO and my general disdain for the lack of operating systems updates from my carrier provided me the incentive I needed to jump ship.  But now that I have I can honestly say I’m nothing but happy that I did, and Siri alone ended up being a very small part of the reason.

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Darth Nox, I

I was beginning to wonder if the day would ever come, but I finally leveled my first character to level 50 Monday. I started playing SWTOR during the first day of the early access on my Bounty Hunter and did level him to 40 before switching to my Inquisitor around two weeks ago. My guild is small, comprised of a few friends from WoW and so I’m actually the first player who’s leveled to 50 at this point. There are two other players who are relatively close and hopefully will have leveled to 50 themselves by this weekend, but we’re still a good way off from doing any end-game activities.

To be honest I’m in no rush to start raiding as I’m enjoying the leveling process immensely and I’m relatively busy with work. I completed my Inquisitor class story Monday, but there are still a goodly amount of planet quests to complete and I’m just as happy to go back and finish up everything I skipped or missed during my leveling to 50. Outside of Korriban and perhaps Drummond Kaas I didn’t finish any of the planets. Between multiple PVP matches daily, and the occasional Flash Point, I was usually over leveled for the planets I was on until I was in my 40’s. I moved on relatively quickly on each planet. Essentially whenever I completed the Class Story portion of my quests on a given planet. Continue reading

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Why the decline in Android sales?

I don’t have any more of a granular view into the cellular handset market than the next guy, but what I do have is what I consider to be the average user understanding and desire.  After all, I’m one of the average users and so my expectations and decision making processes are likely to be similar to everyone else’s.  I’m also one of the Android users that switched to iOS (Apple iPhone) during the last quarter and from that perspective I can comment on what I believe the latest NPD figures represent.   Continue reading

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Gigabit wireless represents the beginning of the end for wired networks

We’ve known this day would eventually come, but the anticipation is finally nearly over.  The first Gigabit wireless chipsets were announced at CES yesterday, and they represent the beginning of the end for wired networks.  Moreover, with the eventual widespread use of those chipsets in mobile devices we’ll finally begin to see the real decline of traditional computing and end user infrastructure, and transformation to a mobile centric computing model.  Coupled with an increasing implementation of LTE and other similar 4G technologies in the cellular industry, this points to a bright future with greater freedom for users.

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Speed leveling crafting professions in SWTOR

Like many others yesterday I was busily watching the NFL Wild Card games, and I must add, thoroughly enjoying the stunning Denver Bronco triumph over the Pittsburgh Steelers.  If you were to step foot into my cubicle at work you’d find both Denver Bronco and Indianapolis Colts memorabilia, including a John Elway football card in a protective hard case and bookend Colts & Denver yard gnomes.  Yes, I’m a serious football fan who loves two NFL teams.  While I haven’t had much to feel joyful about in regard to my Colts this year, I’ve been riding high on the Tim Tebow train all year.  So, what would I be doing on a Sunday afternoon other than watching the game?  Speed leveling Cybertech and Artifice of course! Continue reading

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Lower Discovered Mission Rewards from Slicing?

I started noticing earlier in the week that I had been getting fewer Discovered Mission Rewards from my Slicing missions than I recalled getting previously.  But because I hadn’t really been keeping track I decided I finally was going to do that.  Keep track.  I can’t tell you with any real authority at what percentage I had been getting Discovered Mission Rewards previously, but I can definitively tell you that I’m now getting them at the rate of .16% of the time.  That’s a much lower rate than I know I had been getting them just from the vantage point of I hardly have any to sell these days, whereas I had been commenting previously that I was mostly vendoring them because most of them weren’t selling any more on the auction house.

While I was at it I also decided to figure out what my average return was for a Slicing mission post-Slicing nerf.  Average cost of a mission is 1650 credits.  Average mission reward is 2049 credits for an average profit of 399 credits.  Almost exactly 50% of my missions are Rich, with almost another 50% of my missions Bountiful.  I only take Abundant or Moderate if no Rich or Bountiful missions are available in levels 4-6.  Which luckily almost never happens.  And I almost never take the Augment rewards unless I need a specific Augment and want to “fish” for it.

Your mileage might vary, but over the course of this weekend that is what my data showed me.  And so I still believe that Slicing is fine post nerf.  399 average return, across hundreds of Slicing missions is an awful lot of credits and doesn’t even include the random lock box you find while out questing.

 [Update] Incidentally, I lost money only .25% of the time with the largest single loss being 411 credits, and the smallest single loss being 69 credits.

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Space to space surveillance isn’t new

Hate to break it to you, Mr. Baker, but Space to Space surveillance isn’t new.  America’s Photo intel satellites have been doing that for more than 40 years.  The Space shuttle was doing it every chance it got.  And guess what, our allies and enemies have been doing it with their resources when ever, and where ever they could as well.  Nothing unknown here as you can find information about it in many places and I’d expect someone of your stature to be well aware of it.

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Federal plan to consolidate data centers is an expensive gambit

I have two colleagues that are deeply involved in the DoD aspect of this overall Data Center consolidation effort, both of whom laughed when I mentioned this article. I’ve been involved myself in a more limited fashion during specific periods of time and so I was more or less expecting that kind of reaction from them to be honest. I can’t speak for the rest of the federal effort, but the DoD aspect of it is a mess and will rmain so for the foreseeable future.

Not only are hundreds of millions of tax dollars being wasted, but hundreds of millions more will be wasted as the various issues get worked out. Many of which involve petty “kingdom” squabbles between Echelons, and even between the branches and DISA. Making matters worse, many of the echelons figured out what was going on early in the process and decided to either not reply to data calls at all, or decided to “postpone” releasing a complete detailed list of their datacenters and systems. As hard as this might be to believe, the DoD doesn’t actually know how many data centers it has or what systems are actually in those data centers. And the government as a whole can’t even come to a firm conclusion what a data center is. How many months did that arguement sway back and forth. Anyway, I digress.

The DoD relies on manual reporting of systems and networks to at least two reporting portals. The service branches have no independent way of verifying ground truth against what is reported outside of physical inspections. Nor do the services have a means of verifying that all commands are actually reporting. Whereas a service might discover discrepancies during an inspection, but the inspections are tied to records in the two reporting portals so no reporting, no inspection. And inspections, if they occur at all, often have years seperating them at a given command. Financial reporting systems the service brances use contain little more than data points of information and are not tied to geography or topologies. All this despite years of these issues having been pointed out by numerous entities.

Long story short, the DoD has little idea how many data centers they really have; how best to consolidate them; or whether consolidation is even a viable option in many instances. Yet the administration has mandated it the end result will be yet another federal IT effort that will be horribly expensive and which over-states the eventual costs savings.

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Microsoft sues a retailer for something every home user can do?

Seriously?  How is creation of restore disks — an activity WINDOWS itself helps you do for free — copyright infringement?  I hate the fact that OEMs have gotten away from deliverying physical restore media with new hardware, and instead are utilizing space on my hard drive for that purpose.  For two reason.  First, it’s cheap and don’t mistake for a moment that the OEMs are doing it for any other reason than as a means of cost reduction and increased profitibility on their part.  But secondly what happens if that hard drive fails.  You betcha!  You lose your means of restore.  Unless of course you make your own restore media, which Windows itself recommends.  Microsoft’s action is simply another example of how out of touch they are with reality.

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Slicing nerf uncovered the ugly truth about the SWTOR economy

Last week I was focused on the recent Slicing nerf, wanting to determine how bad the possible impact was on me.  While I think Bioware definitely toned Slicing down, over all I found I wasn’t as affected as perhaps others were.   My credit balance continues to grow between Slicing and daily questing, but I’ve definitely noticed something seems to have adversely occurred in the economy.  Admittedly it’s only anecdotal, but many of the various mission types I was able to sell on the Auction House have all but stopped.  Now more and more I’m finding I’m actually vendoring most of the missions after trying to sell each a few times.  Even with hefty price reductions I don’t sell nearly as many as I had up to this point.  And I’m seeing many folks on my server discussing the fact they’re likewise having problems selling some of the mission consumables they had been selling profitably previously.

Although not dramatic, I think the Slicing nerf has caused many players to player more conservatively where there credits are concerned.  But underlying that is that most crafted goods that rely on mission consumables simply aren’t worth purchasing.  I can’t tell you how many times I’ve seen off handed comments about the fact that there is nothing craftable and purchasable at level 50 that is worth buying.  But I can definitely relate from my own experience that even at the lower levels I haven’t purchased a single crafted item and don’t even see the need to do so.  There isn’t anything I need that I can’t either get through missions and instances, or via the world emblem venders.  Case in point, I was considering leveling Cybertech on an alt but found that virtually everything craftable through the profession is also available off the world emblem venders.  Does it make sense to me to spend credits leveling a profession that I know I’ll likely never recoup the costs for, and through which I’ll likely never make a sustainable income?  With the exception of Bio-Analysis, the other crafting professions suffer the same issue as Cybertech.  Continue reading

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Lack of LFG system in SWTOR a sad panda makes

If there is one thing I absolutely want Bioware to fix, it is the lack of a Looking For Group (LFG) system in SWTOR.  I’ve been trying to run the Foundry for two days now, standing around in the fleet spamming chat and not able to do anything else while I’m doing it.  On the occasion when I’ve been able to find groups we never actually got to go because those groups were all lacking healers.

It’s very frustrating, and frankly shameful that SWTOR shipped without a a real system to help players find groups for content they want to run.  That includes the heroic missions on planets that I mostly skip now because those are also a terrible pain to find groups for.  If there is one thing that will absolutely kill my enthusiasm for this game it’s this issue.  I do not find it fun having to stand around spamming a chat channel and I doubt many others do either.

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PVP Imbalance

I admit I’m a PVP fanatic.  Not really in a one-on-one sense, though I do enjoy that when an opportunity presents.  But I do greatly enjoy group PVP, so I’m a big fan of open-world and instanced PVP in small to large group settings.  My fondest memory of PVP in any MMO I’ve played remains from my old Star Wars Galaxies days, where I spent countless hours either attacking enemy bases, or defending our own from attack.  Those large pitched battles gave life to STAR WARS so naturally PVP was one of the key areas of SWTOR I was most anticipating.  I was a bit saddened when I learned open-world PVP would likely be a minority activity, if for no other reason than the sharding that segments and distributes players.  Instead, real-world PVP will be small scale 1-on-1 or other random small scale engagements against outposts on a single shard.  Sadly it appears Capital city raids are completely out of the picture as players can’t visit the opposite factions capital city.

Instead Bioware opted to focus PVP in instanced battlefields, and opted for a single, combined queue system in which all characters from level 10 to level 50 participate in.   On the one hand I suspect one of the design considerations was to minimize PVP queue times by mixing everyone together.  Especially in that the battlegrounds are not cross server and therefore very real population issues could arise otherwise.  But on the other hand a single combined queue system creates imbalances in PVP that are in no way addressed by the stats bolstering that occurs on lower level characters.  Even with stats bolstering lower level characters remain at a disadvantage against higher level characters because they lack the offensive/defensive capabilities, and damage output those higher level characters have.  As an example, I watched six lower level characters try to stop a single level 50 who was trying to cap the ball in Huttball last night.  Despite CC and six players attacking that level 50 was still able to cross the goal line without other assistance.  And to add insult, was able to escape without being killed.

Say what you want about those six players, but that example is as apt an example as any other of the current state of PVP in my observation.  During the first few days after release it wasn’t often you would see many level 50’s in matches, but after nearly two weeks level 50′s are commonplace.  And level 50 characters, more often than not, determine the outcome of matches.  I love the fact that I’m able to PVP at will, with short queue times but hate the fact I often feel so impotent against anyone more than a handful of levels higher than me.  It’s a tough issue to crack and one I’m not sure there is an easy answer for, but clearly stats bolstering isn’t enough to make a combined queue system fair to all participants.  Especially in a combat system where virtually everyone has CC.  For now, simply know that your value as a low level player will be greatest in acting in concert with others against a single target.  And that your ability to afflict your will on any level 50 – especially by yourself — is likely to be minimal.

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I haz an apprentice

I am absolutely loving the Sith Inquisitor story.  I had thought Chapter one was entertaining and engrossing (and so totally unexpected!), but chapter two is turning out to be better yet.  I also finally completed the portion of Chapter two today that I was most looking forward to.  Well, actually, the only part that I knew was going to happen as I’ve intentionally ignored internet research to find out more than I already know.  I’m talking about the acquisition of Ashara Zavros, my latest companion.  Ashara, once a Jedi Padawan is now my apprentice!

In so far as Ashara goes, she’s a melee DPS companion, similar to any melee DPS companion.  Except of course that she’s swinging Lighsabers instead of a vibro sword.  But what I find most interesting about her is her story.  Whomever wrote Chapter two did a fantastic job with the breadcrumb quests that unfolded her story.  Through a series of easy quests you learn that Ashara is restless, headstrong and more aggressive than a Jedi should be.  In short Ashara is prime to be tempted by the Dark Side.  And tempt her I did!  After killing her Master and another companion Jedi, of course. Continue reading

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SWTOR Goldsellers

Between PVP botting and crew skill mission running — particularly Slicing and Treasure Hunting, I knew it wouldn’t be long before we started seeing this in SWTOR.  It’s past time to make sure you start thinking about using an authenticator for your account too.

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SWTOR slicing nerf not so bad afterall

I do have to admit I was baffled by Bioware’s logic on Tuesday, but after a few days I’ve come to find that I wasn’t one of the players that was evidently “gaming” Slicing and therefore the Slicing nerf actually had little effect on me in the larger scheme of things.  I wasn’t chasing Bountiful and Rich Slicing missions only, but rather was taking any Abundant or lower level 6 missions that were available.  And so I’ve come to find that I apparently wasn’t getting super rich as others were. Continue reading

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